> For the complete documentation index, see [llms.txt](https://mech-game-nft.gitbook.io/mech.game-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mech-game-nft.gitbook.io/mech.game-whitepaper/game/overview/play-to-earn.md).

# Play To Earn

While the game does have a free to play option, the real emphasis behind MECH.GAME is to provide a fun to play, engaging online game that allows players to earn potential resources that will have real monetary value due to an open economic system and demand from other players - “Play-and-Earn”.

This is the big angle for the game that players love. The ability to play a game and earn money in the form of tokens just for playing the game. Additional play to earn functionalities will be rolled out over time, but the main one is: playing the game, beating the missions and either earning $MECH and $CREDITS tokens directly in addition to Experience points. . Tokens can then be used for in-game purchases or sold on a third party exchange.

Other ways players can earn money:

* Selling NFT’s on the marketplace&#x20;
* Renting/leasing Core NFTs to other players through the marketplace&#x20;
* Finding or winning NFT’s in game levels then using or selling the NFT.&#x20;
* Winning prizes or revenue share by owning a genesis NFT.

### Play To Earn Requirements

In order to participate in the play to earn economy a player must own or rent/lease the following:

1. Combat Mech NFT (Genesis mech or Gen2 mech)
2. For Players renting their Mech NFT's out they will require a Stronghold NFT and a Leasing office (for more than 5 rented mechs)
