> For the complete documentation index, see [llms.txt](https://mech-game-nft.gitbook.io/mech.game-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mech-game-nft.gitbook.io/mech.game-whitepaper/mech.game-economy/basic-mech.game-economy.md).

# Basic Mech.Game Economy

A few of the global (across all 3 games) economic elements include:

* **NFT Sales** - NFT sales fuel ongoing game development, community wallet, player rewards and genesis token royalties.

* **$MECH Token** - This is the On-Chain utility token.<br>

* **CREDITS** - This is the in-game currency of the MECH.GAME mechaverse and is utilized across all games to be used as player rewards, game fees and more.

* **Play To Earn** - Players can earn CREDIT Points by playing the games, beating levels, competing with other players, and by unlocking or finding additional NFT’s.

* **Marketplace** - Players will be able to buy and sell their various Character NFT’s and other in-game NFT’s on an open MECH.GAME marketplace or in other 3rd party markets.
